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A stormy night in the city leads to people turning into magnet robots, who try to take over the world. The humans fight back with wiggly, red Jello but ultimately fail.
by Annie Mads


In the STEAM Lab, Mr. Mindstorm and his robot sidekick Evie-3 save the day by tracking down and defeating the evil MagnaKnight using magnetic sensors and their knowledge of m…
by kathychafin


A mysterious package arrives at the wrong house. 12 year old Jake Higgins signs for the package and against his better judgement decides to open the box. What he finds will s…
by Dan Mazur


the second book is not for the same age group. super blippi 2 the game of wonder coming soon


Robots take over in this exiting book, full of mysteries, football, and, of course, robots.


In a futuristic city run by robots, a water pipeline is controlled by a director robot. The city has wells and robotic tables for water extraction. There are also speaking fl…

This book introduces the concept of STEM education and provides examples of STEM activities for kindergarten students.
by Erieta


An alphabet book that introduces words starting with each letter and encourages drawing. Each page features a letter, three words, and a prompt to draw. The story ends with '…
by lcardona8414


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