This book is for all of my colleagues who want to learn more about Augmented Reality and how it can be used in their classrooms.
(ISTE-E, 2.2c, 2017)

What is
augmented reality?
"Augmented reality is the integration of digital information with the user's environment in real time. Unlike virtual reality, which creates a totally artificial environment, augmented reality uses the existing environment and overlays new information on top of it"
(Tech Target Contributor, 2016).
Augmented reality "consists of layers of digital information on top of the physical world that can be viewed through an Android or iOS device" (Nesloney, 2013).
What does
augmented reality do?
Augmented reality allows educators to create a "magical" atmosphere of learning where their students are engaged with activities that are alive and interactive. These experiences are accessed by scanning or viewing a "trigger" image with a mobile device, which results in access to another image, video, animation, game, Google form, virtual tour, etc (ISTE-E, 2.6, 2017).
How can you use
augmented reality
in the classroom?
"Profound learning occurs when students create, share, interact and explain. AR not only changes the environment around children, it also allows kids to construct their own exciting learning worlds as small as the atom or as big as the cosmos.
So don't be afraid to enter a new dimension of learning"
(Nesloney, 2013).
Here are 5 AUGMENTED REALITY
digital resources to start with...


Quiver is a 3D coloring app that uses AR to integrate education and entertainment in a term they coined "Edutainment."
How does it work?
1) Choose, download and print coloring pages
2) Students use their imagination and color the page
3) Scan the colored picture with one of Quiver Visions
apps. Quiver Education has a greater emphasis on
educational content than the other Quiver apps.
4) Quiver's 3D AR will then animate and unlock an
exciting world of play


Ai.R-Cord is an app that combines learning traditional educational content with stimulating logical thinking while learning programming.
It uses image tracking AR technology to display augmentations like robots, animals, etc which can then be programmed to move.
- Full access to our public library
- Save favorite books
- Interact with authors
This book is for all of my colleagues who want to learn more about Augmented Reality and how it can be used in their classrooms.
(ISTE-E, 2.2c, 2017)

What is
augmented reality?
"Augmented reality is the integration of digital information with the user's environment in real time. Unlike virtual reality, which creates a totally artificial environment, augmented reality uses the existing environment and overlays new information on top of it"
(Tech Target Contributor, 2016).
Augmented reality "consists of layers of digital information on top of the physical world that can be viewed through an Android or iOS device" (Nesloney, 2013).
What does
augmented reality do?
Augmented reality allows educators to create a "magical" atmosphere of learning where their students are engaged with activities that are alive and interactive. These experiences are accessed by scanning or viewing a "trigger" image with a mobile device, which results in access to another image, video, animation, game, Google form, virtual tour, etc (ISTE-E, 2.6, 2017).
- < BEGINNING
- END >
-
DOWNLOAD
-
LIKE(2)
-
COMMENT(2)
-
SHARE
-
SAVE
-
BUY THIS BOOK
(from $3.39+) -
BUY THIS BOOK
(from $3.39+) - DOWNLOAD
- LIKE (2)
- COMMENT (2)
- SHARE
- SAVE
- Report
-
BUY
-
LIKE(2)
-
COMMENT(2)
-
SHARE
- Excessive Violence
- Harassment
- Offensive Pictures
- Spelling & Grammar Errors
- Unfinished
- Other Problem
COMMENTS
Click 'X' to report any negative comments. Thanks!